Functions | Data Classes/Structs/Enums | Events | Deprecated
Functions
LoadProject() - Load a PlusMusic Project
LoadSoundtrack() - Load a PlusMusic Soundtrack
LoadSoundtrackByName() - Load a PlusMusic Soundtrack
PlayArrangement() - Play a Soundtrack arrangement
PlayArrangementByName() - Play a Soundtrack arrangement
SetVolume() - Set the volume
GetVolume() - Get the volume
SetMute() - Mute the volume
StartAudio() - Start audio playback
StopAudio() - Stop audio playback
PauseAudio() - Pause audio playback
UnPauseAudio() - UnPause audio playback
GetIsLoopable() - Check if an arrangement is loopable
TimeNextBar() - Get the time of the next bar
TimeNextBeat() - Get the time of the next beat
AllFilesLoaded() - Check if all arrangements are loaded
GetEnvVariable() - Load an environment variable
SetAudioMixerGroup() - Set an AudioMixerGroup for audio playback
CopyTransition() - Make a deep copy of a transition object
WindDownMainAudio() - Reduce the volume gradually from its current level to zero
TurnUpMainAudio() - Raise the volume gradually from zero to its current volume
Data Classes/Structs/Enums
Events
OnSoundTracksNamesLoaded / OnSoundTrackOptionsReceived
OnLoadingProgressChanged / LoadingProgress
OnRealTimeDebug / RealTimeDebug
[DEPRECATED] Functions
SetupSoundtrackOptions() - Use LoadProject() instead
SelectRemoteSoundtrackByID() - Use LoadSoundtrack() instead
PlaySoundPM() - Use PlayArrangement() instead
PlaySoundPMByName() - Use PlayArrangementByName() instead
SetMusicVolume() - Use SetVolume() instead