Api - SoundtrackOptionData

Class/Struct that holds soundtrack information

-- CODE language-cs --[Unity C#]
class SoundtrackOptionData
{
    public string id;
    public string name;
    public bool is_licensed;
}

-- CODE language-cpp --[Unreal C++]
class SoundtrackOptionData
{
public:
    FString id;
    FString name;
    bool is_licensed;
};