-- CODE language-cs --[Unity C#]
enum PMTimings
{
//[Obsolete("Deprecated, use nextBeat instead", false)]
beats,
//[Obsolete("Deprecated, use nextBar instead", false)]
bars,
now,
nextBeat, // Added in 0.9.20
nextBar // Added in 0.9.20
};
-- CODE language-cpp --[Unreal C++]
enum PMTimings
{
beats, bars, now
};