-- CODE language-cs --[Unity C#]
bool GetIsLoopable(const PMTags arrangementType);
-- CODE language-cpp --[Unreal C++]
bool GetIsLoopable(const PMTags arrangementType);
Return true if the arrangement is loopable.
-- CODE language-cs --[Unity C#]
bool GetIsLoopable(const PMTags arrangementType);
-- CODE language-cpp --[Unreal C++]
bool GetIsLoopable(const PMTags arrangementType);
Return true if the arrangement is loopable.