Api - Arrangements

Class/Struct that holds arrangement information

-- CODE language-cs --[Unity C#]
class Arrangements
{
    public Int64 id;
    public Int64 container_id;
    public Int64 created_by_user_id;
    public int version;
    public Int64[] song_clips;
    public Int64 pipeline_run_id;
    public bool is_instrumental;
    public string created_at;
    public string updated_at;
    public string deleted_at;
    public float[] beats;
    public float[] bars;
    public Pivot pivot;
    public Container container;
}

-- CODE language-cpp --[Unreal C++]
class Arrangements
{
public:
    int64 id;
    int64 container_id;
    int64 created_by_user_id;
    int32 version;
    TArray<int64> song_clips;
    int64 pipeline_run_id;
    bool is_instrumental;
    FString created_at;
    FString updated_at;
    FString deleted_at;
    TArray<float> beats;
    TArray<float> bars;
    Pivot *pivot;
    Container *container;
};