-- CODE language-cs --[Unity C#]
public class PMTrack
{
public Int64 id;
public Int64 track_id;
public string name;
public string artist;
public string updated_at;
public string aai_url;
public string image_url;
public float length;
public bool canUseLayers;
public bool hasFilter;
public bool hasAudio;
public bool isLoading;
public bool isLoaded;
public float loadIncrement;
public float loadProgress;
public int num_arrangements;
public List<PMArrangement> arrangements;
public Texture2D AlbumCover;
public AudioClip[] layerAudioClips;
}
-- CODE language-cpp --[Unreal C++]
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