Api - 1.0 - PMAudioState

Enum that holds audio state types

-- CODE language-cs --[Unity C#]
public enum PMAudioState
{
    StateNone = 0,
    StatePlaying,
    StateStopped,
    StatePaused,
    StateUnpaused,
    StateMuted,
    StateUnmuted
}

-- CODE language-cpp --[Unreal C++]
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