-- CODE language-cs --[Unity C#]
public enum PMAudioState
{
StateNone = 0,
StatePlaying,
StateStopped,
StatePaused,
StateUnpaused,
StateMuted,
StateUnmuted
}
-- CODE language-cpp --[Unreal C++]
Not available yet ...
-- CODE language-cs --[Unity C#]
public enum PMAudioState
{
StateNone = 0,
StatePlaying,
StateStopped,
StatePaused,
StateUnpaused,
StateMuted,
StateUnmuted
}
-- CODE language-cpp --[Unreal C++]
Not available yet ...